Intrextrovert is a simple 2D puzzle-platformer that explores depression and the effects it can have on people. It's a game I made in the beginning of my Junior year. It's the spiritual successor to the platformer I made the previous year that turned out a lot worse than this one, but bore the idea of exploring a part of the human condition within it. Unlike my normal system design focus, this game forced me to flex my level design muscles, and I was quite pleased with the results.